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123 lines
2.4 KiB
C++
123 lines
2.4 KiB
C++
/*
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* Limiter.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Limiter.h"
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#include "../IGameCallback.h"
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#include "../CPlayerState.h"
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#include "../mapObjects/CGHeroInstance.h"
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VCMI_LIB_NAMESPACE_BEGIN
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Rewardable::Limiter::Limiter()
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: dayOfWeek(0)
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, daysPassed(0)
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, heroExperience(0)
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, heroLevel(0)
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, manaPercentage(0)
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, manaPoints(0)
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, primary(GameConstants::PRIMARY_SKILLS, 0)
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{
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}
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Rewardable::Limiter::~Limiter() = default;
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bool Rewardable::Limiter::heroAllowed(const CGHeroInstance * hero) const
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{
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if(dayOfWeek != 0)
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{
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if (IObjectInterface::cb->getDate(Date::DAY_OF_WEEK) != dayOfWeek)
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return false;
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}
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if(daysPassed != 0)
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{
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if (IObjectInterface::cb->getDate(Date::DAY) < daysPassed)
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return false;
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}
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for(const auto & reqStack : creatures)
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{
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size_t count = 0;
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for(const auto & slot : hero->Slots())
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{
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const CStackInstance * heroStack = slot.second;
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if (heroStack->type == reqStack.type)
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count += heroStack->count;
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}
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if (count < reqStack.count) //not enough creatures of this kind
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return false;
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}
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if(!IObjectInterface::cb->getPlayerState(hero->tempOwner)->resources.canAfford(resources))
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return false;
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if(heroLevel > static_cast<si32>(hero->level))
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return false;
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if(static_cast<TExpType>(heroExperience) > hero->exp)
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return false;
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if(manaPoints > hero->mana)
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return false;
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if(manaPercentage > 100 * hero->mana / hero->manaLimit())
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return false;
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for(size_t i=0; i<primary.size(); i++)
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{
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if(primary[i] > hero->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(i)))
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return false;
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}
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for(const auto & skill : secondary)
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{
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if (skill.second > hero->getSecSkillLevel(skill.first))
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return false;
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}
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for(const auto & spell : spells)
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{
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if (!hero->spellbookContainsSpell(spell))
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return false;
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}
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for(const auto & art : artifacts)
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{
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if (!hero->hasArt(art))
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return false;
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}
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for(const auto & sublimiter : noneOf)
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{
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if (sublimiter->heroAllowed(hero))
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return false;
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}
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for(const auto & sublimiter : allOf)
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{
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if (!sublimiter->heroAllowed(hero))
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return false;
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}
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if(anyOf.empty())
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return true;
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for(const auto & sublimiter : anyOf)
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{
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if (sublimiter->heroAllowed(hero))
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return true;
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}
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return false;
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}
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VCMI_LIB_NAMESPACE_END
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