..
vcmi_lib
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
BattleAction.h
* implemented first aid kit including first aid secondary ability
2010-03-07 17:40:33 +00:00
CCreatureSet.cpp
Moved battle effects to bonus system. May be buggy.
2010-08-30 18:06:17 +00:00
CCreatureSet.h
Moved battle effects to bonus system. May be buggy.
2010-08-30 18:06:17 +00:00
CGameState.cpp
Statue of Legion is finally functional.
2010-09-25 20:23:55 +00:00
CGameState.h
* a few fixes for CStack.effects removal - more should come
2010-08-31 10:22:21 +00:00
CondSh.h
* version set 0.73b
2009-08-03 23:53:18 +00:00
Connection.cpp
Chenges (networking for PG, minor fixes)
2010-09-03 18:42:54 +00:00
Connection.h
Several compile/link fixes.
2010-09-04 14:47:39 +00:00
HeroBonus.cpp
Statue of Legion is finally functional.
2010-09-25 20:23:55 +00:00
HeroBonus.h
Statue of Legion is finally functional.
2010-09-25 20:23:55 +00:00
IGameCallback.cpp
Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function.
2010-08-22 07:11:46 +00:00
IGameCallback.h
Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function.
2010-08-22 07:11:46 +00:00
Interprocess.h
* refactorings and comment coverage improvements
2009-05-07 17:20:41 +00:00
Makefile.am
Various compile and warning fixes.
2010-05-12 02:32:56 +00:00
Makefile.in
Build files update.
2010-08-21 00:41:40 +00:00
map.cpp
- some fixes for town events
2010-08-25 14:57:58 +00:00
map.h
- town events implemented
2010-08-18 14:24:30 +00:00
NetPacks.h
Chenges (networking for PG, minor fixes)
2010-09-03 18:42:54 +00:00
NetPacksLib.cpp
Moved battle effects to bonus system. May be buggy.
2010-08-30 18:06:17 +00:00
RegisterTypes.cpp
Chenges (networking for PG, minor fixes)
2010-09-03 18:42:54 +00:00
RegisterTypes.h
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
VCMI_lib.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp
Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function.
2010-08-22 07:11:46 +00:00
VCMI_Lib.h
* minor changes
2010-08-17 14:58:13 +00:00
VCMI_lib.vcproj
New files / project files for VC9.
2010-04-02 02:23:22 +00:00
VCMIDirs.h
Fixed #110 .
2009-11-13 16:02:25 +00:00