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vcmi
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722ec553846163e32af5af63ef2e88f796d3493c
vcmi
/
server
T
History
Michał W. Urbańczyk
722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
2012-04-14 02:20:22 +00:00
..
CGameHandler.cpp
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
2012-04-14 02:20:22 +00:00
CGameHandler.h
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
2012-04-14 02:20:22 +00:00
CVCMIServer.cpp
* simple mechanism for detecting desync after init
2012-03-27 20:08:54 +00:00
CVCMIServer.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
Makefile.am
Added test for librt, since linux needs it and OSX doesn't have it.
2012-02-13 02:15:05 +00:00
Makefile.in
Added test for librt, since linux needs it and OSX doesn't have it.
2012-02-13 02:15:05 +00:00
NetPacksServer.cpp
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
2012-04-14 02:20:22 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* simple mechanism for detecting desync after init
2012-03-27 20:08:54 +00:00
VCMI_server.vcxproj
* simple mechanism for detecting desync after init
2012-03-27 20:08:54 +00:00