1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/client/render
Ivan Savenko 723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
..
CAnimation.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CAnimation.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Canvas.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Canvas.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CBitmapHandler.cpp client: remove SDL_BYTEORDER usage 2023-02-03 00:37:37 +03:00
CBitmapHandler.h Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
CDefFile.cpp Attempt to improve def palette detection 2023-06-20 19:37:27 +03:00
CDefFile.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
ColorFilter.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
ColorFilter.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Colors.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Colors.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
EFont.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Graphics.cpp Merge pull request #2447 from IvanSavenko/modding_handler_refactoring 2023-08-02 21:26:05 +03:00
Graphics.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
ICursor.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
IFont.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
IFont.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
IImage.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
IImageLoader.h Fixed includes 2023-02-01 21:45:06 +02:00
IScreenHandler.h Always show correct game resolution in settings, unaffected by scaling 2023-07-15 16:09:44 +03:00