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73019c204d
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt import re with open("redundant_types.txt") as f: for line in f: line = line.strip() path = line.split(":", 1)[0] original_code = ":".join(line.split(":")[1:]).strip() print() print(path) print(original_code) prefix = "auto " if original_code.startswith("static"): static = True else: static = False cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1]) print(cpp_type) if static: new_code = "static auto "+ " ".join(original_code.split(" ")[2:]) else: new_code = "auto "+ " ".join(original_code.split(" ")[1:]) print(new_code) if True: with open(path, "r") as f: filedata = f.read() filedata = filedata.replace(original_code, new_code) with open(path, "w") as f: f.write(filedata) |
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.. | ||
battle | ||
events | ||
netpacks | ||
Artifact.cpp | ||
Artifact.h | ||
BattleCb.cpp | ||
BattleCb.h | ||
BonusSystem.cpp | ||
BonusSystem.h | ||
Creature.cpp | ||
Creature.h | ||
Faction.cpp | ||
Faction.h | ||
GameCb.cpp | ||
GameCb.h | ||
HeroClass.cpp | ||
HeroClass.h | ||
HeroInstance.cpp | ||
HeroInstance.h | ||
HeroType.cpp | ||
HeroType.h | ||
ObjectInstance.cpp | ||
ObjectInstance.h | ||
Player.cpp | ||
Player.h | ||
Registry.cpp | ||
Registry.h | ||
ServerCb.cpp | ||
ServerCb.h | ||
Services.cpp | ||
Services.h | ||
Skill.cpp | ||
Skill.h | ||
Spell.cpp | ||
Spell.h | ||
StackInstance.cpp | ||
StackInstance.h |