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Code
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vcmi
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client
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BattleInterface
History
Ivan Savenko
2643762f08
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
..
CBattleAnimations.cpp
Fixed
#1130
.
2012-11-29 15:02:55 +00:00
CBattleAnimations.h
Fixed
#1130
.
2012-11-29 15:02:55 +00:00
CBattleInterface.cpp
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
2012-11-11 12:23:31 +00:00
CBattleInterface.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
CBattleInterfaceClasses.cpp
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
2012-11-20 17:53:45 +00:00
CBattleInterfaceClasses.h
* bug 1082 fixed
2012-09-27 17:16:41 +00:00
CCreatureAnimation.cpp
- removed multiple unused files
2012-08-02 11:03:26 +00:00
CCreatureAnimation.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00