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			191 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			191 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * validator.cpp, part of VCMI engine
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|  *
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|  * Authors: listed in file AUTHORS in main folder
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|  *
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|  * License: GNU General Public License v2.0 or later
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|  * Full text of license available in license.txt file, in main folder
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|  *
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|  */
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| 
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| #include "StdInc.h"
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| #include "validator.h"
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| #include "mapcontroller.h"
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| #include "ui_validator.h"
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| #include "../lib/mapping/CMap.h"
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| #include "../lib/mapObjects/MapObjects.h"
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| #include "../lib/modding/CModHandler.h"
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| #include "../lib/modding/CModInfo.h"
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| #include "../lib/CHeroHandler.h"
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| 
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| Validator::Validator(const CMap * map, QWidget *parent) :
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| 	QDialog(parent),
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| 	ui(new Ui::Validator)
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| {
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| 	ui->setupUi(this);
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| 
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| 	show();
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| 	
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| 	setAttribute(Qt::WA_DeleteOnClose);
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| 
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| 	std::array<QString, 2> icons{"mapeditor/icons/mod-update.png", "mapeditor/icons/mod-delete.png"};
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| 
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| 	for(auto & issue : Validator::validate(map))
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| 	{
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| 		auto * item = new QListWidgetItem(QIcon(icons[issue.critical ? 1 : 0]), issue.message);
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| 		ui->listWidget->addItem(item);
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| 	}
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| }
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| 
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| Validator::~Validator()
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| {
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| 	delete ui;
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| }
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| 
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| std::list<Validator::Issue> Validator::validate(const CMap * map)
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| {
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| 	std::list<Validator::Issue> issues;
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| 	
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| 	if(!map)
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| 	{
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| 		issues.emplace_back(tr("Map is not loaded"), true);
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| 		return issues;
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| 	}
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| 	
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| 	try
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| 	{
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| 		//check player settings
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| 		int hplayers = 0;
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| 		int cplayers = 0;
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| 		std::map<int, int> amountOfCastles;
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| 		for(int i = 0; i < map->players.size(); ++i)
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| 		{
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| 			auto & p = map->players[i];
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| 			if(p.canAnyonePlay())
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| 				amountOfCastles[i] = 0;
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| 			if(p.canComputerPlay)
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| 				++cplayers;
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| 			if(p.canHumanPlay)
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| 				++hplayers;
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| 			if(p.allowedFactions.empty())
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| 				issues.emplace_back(QString(tr("No factions allowed for player %1")).arg(i), true);
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| 		}
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| 		if(hplayers + cplayers == 0)
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| 			issues.emplace_back(tr("No players allowed to play this map"), true);
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| 		if(hplayers + cplayers == 1)
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| 			issues.emplace_back(tr("Map is allowed for one player and cannot be started"), true);
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| 		if(!hplayers)
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| 			issues.emplace_back(tr("No human players allowed to play this map"), true);
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| 
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| 		std::set<CHero*> allHeroesOnMap; //used to find hero duplicated
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| 		
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| 		//checking all objects in the map
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| 		for(auto o : map->objects)
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| 		{
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| 			//owners for objects
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| 			if(o->getOwner() == PlayerColor::UNFLAGGABLE)
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| 			{
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| 				if(dynamic_cast<CGMine*>(o.get()) ||
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| 				   dynamic_cast<CGDwelling*>(o.get()) ||
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| 				   dynamic_cast<CGTownInstance*>(o.get()) ||
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| 				   dynamic_cast<CGGarrison*>(o.get()) ||
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| 				   dynamic_cast<CGHeroInstance*>(o.get()))
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| 				{
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| 					issues.emplace_back(QString(tr("Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner")).arg(o->instanceName.c_str()), true);
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| 				}
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| 			}
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| 			if(o->getOwner() != PlayerColor::NEUTRAL && o->getOwner().getNum() < map->players.size())
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| 			{
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| 				if(!map->players[o->getOwner().getNum()].canAnyonePlay())
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| 					issues.emplace_back(QString(tr("Object %1 is assigned to non-playable player %2")).arg(o->instanceName.c_str(), o->getOwner().toString().c_str()), true);
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| 			}
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| 			//checking towns
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| 			if(auto * ins = dynamic_cast<CGTownInstance*>(o.get()))
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| 			{
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| 				bool has = amountOfCastles.count(ins->getOwner().getNum());
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| 				if(!has && ins->getOwner() != PlayerColor::NEUTRAL)
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| 					issues.emplace_back(tr("Town %1 has undefined owner %2").arg(ins->instanceName.c_str(), ins->getOwner().toString().c_str()), true);
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| 				if(has)
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| 					++amountOfCastles[ins->getOwner().getNum()];
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| 			}
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| 			//checking heroes and prisons
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| 			if(auto * ins = dynamic_cast<CGHeroInstance*>(o.get()))
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| 			{
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| 				if(ins->ID == Obj::PRISON)
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| 				{
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| 					if(ins->getOwner() != PlayerColor::NEUTRAL)
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| 						issues.emplace_back(QString(tr("Prison %1 must be a NEUTRAL")).arg(ins->instanceName.c_str()), true);
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| 				}
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| 				else
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| 				{
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| 					bool has = amountOfCastles.count(ins->getOwner().getNum());
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| 					if(!has)
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| 						issues.emplace_back(QString(tr("Hero %1 must have an owner")).arg(ins->instanceName.c_str()), true);
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| 				}
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| 				if(ins->type)
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| 				{
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| 					if(!map->allowedHeroes[ins->type->getId().getNum()])
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| 						issues.emplace_back(QString(tr("Hero %1 is prohibited by map settings")).arg(ins->type->getNameTranslated().c_str()), false);
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| 					
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| 					if(!allHeroesOnMap.insert(ins->type).second)
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| 						issues.emplace_back(QString(tr("Hero %1 has duplicate on map")).arg(ins->type->getNameTranslated().c_str()), false);
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| 				}
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| 				else
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| 					issues.emplace_back(QString(tr("Hero %1 has an empty type and must be removed")).arg(ins->instanceName.c_str()), true);
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| 			}
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| 			
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| 			//checking for arts
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| 			if(auto * ins = dynamic_cast<CGArtifact*>(o.get()))
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| 			{
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| 				if(ins->ID == Obj::SPELL_SCROLL)
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| 				{
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| 					if(ins->storedArtifact)
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| 					{
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| 						if(!map->allowedSpells[ins->storedArtifact->getId().getNum()])
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| 							issues.emplace_back(QString(tr("Spell scroll %1 is prohibited by map settings")).arg(ins->getObjectName().c_str()), false);
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| 					}
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| 					else
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| 						issues.emplace_back(QString(tr("Spell scroll %1 doesn't have instance assigned and must be removed")).arg(ins->instanceName.c_str()), true);
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| 				}
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| 				else
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| 				{
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| 					if(ins->ID == Obj::ARTIFACT && !map->allowedArtifact[ins->subID])
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| 					{
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| 						issues.emplace_back(QString(tr("Artifact %1 is prohibited by map settings")).arg(ins->getObjectName().c_str()), false);
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| 					}
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| 				}
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| 			}
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| 		}
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| 
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| 		//verification of starting towns
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| 		for(auto & mp : amountOfCastles)
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| 			if(mp.second == 0)
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| 				issues.emplace_back(QString(tr("Player %1 doesn't have any starting town")).arg(mp.first), false);
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| 
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| 		//verification of map name and description
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| 		if(map->name.empty())
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| 			issues.emplace_back(tr("Map name is not specified"), false);
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| 		if(map->description.empty())
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| 			issues.emplace_back(tr("Map description is not specified"), false);
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| 		
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| 		//verificationfor mods
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| 		for(auto & mod : MapController::modAssessmentMap(*map))
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| 		{
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| 			if(!map->mods.count(mod.first))
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| 			{
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| 				issues.emplace_back(QString(tr("Map contains object from mod \"%1\", but doesn't require it")).arg(QString::fromStdString(VLC->modh->getModInfo(mod.first).name)), true);
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| 			}
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| 		}
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| 	}
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| 	catch(const std::exception & e)
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| 	{
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| 		issues.emplace_back(QString(tr("Exception occurs during validation: %1")).arg(e.what()), true);
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| 	}
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| 	catch(...)
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| 	{
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| 		issues.emplace_back(tr("Unknown exception occurs during validation"), true);
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| 	}
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| 	
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| 	return issues;
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| }
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