mirror of
https://github.com/vcmi/vcmi.git
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516b1e2b00
Updated project files for MSVC and automake (I hope I didn't break it) * Refactored pathfinding and integrated into CGameState. * Fixed issues with wrong calculating movement cost at server side * Hero infowindow won't be redrawed each time experience changes * Removed memory leaks with CPaths-s * Support for Sign objects * Bumped savegame formt version to ensure old not compatible saves won't be readed * Spellscrolls will disappear on visit (won't be treated as spellbooks anymore) |
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.. | ||
vcmi_lib | ||
BattleAction.h | ||
CondSh.h | ||
Connection.cpp | ||
Connection.h | ||
HeroBonus.h | ||
IGameCallback.cpp | ||
IGameCallback.h | ||
Interprocess.h | ||
Makefile.am | ||
NetPacks.h | ||
NetPacksLib.cpp | ||
RegisterTypes.cpp | ||
RegisterTypes.h | ||
VCMI_lib.cbp | ||
VCMI_Lib.cpp | ||
VCMI_Lib.h | ||
VCMI_lib.vcproj |