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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client/gui
Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446)
* use smart pointers for almost all widget fields
* use SDL2 texture for cursor
* a lot af small tweaks and formatting
* removed CompImage class, it is actually useless as long as regular SDLImage support margins
* CGuiHandler: use smart pointers for [push|pop]Int
2018-07-25 01:36:48 +03:00
..
CAnimation.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CAnimation.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CCursorHandler.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CCursorHandler.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CGuiHandler.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CGuiHandler.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CIntObject.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CIntObject.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
Fonts.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
Fonts.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
Geometries.cpp Code style: remove default value hints in definitions (#342) 2017-07-15 14:08:20 +03:00
Geometries.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
SDL_Compat.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
SDL_Extensions.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
SDL_Extensions.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
SDL_Pixels.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00