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https://github.com/vcmi/vcmi.git
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0c07384293
- Removed 'version' field from serialize() method - Handler classes - Binary(De)Serializer now have 'version' field - Serialization versioning now uses named enum Save compatibility with 1.4.X saves should be intact
78 lines
1.5 KiB
C++
78 lines
1.5 KiB
C++
/*
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* Component.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../constants/VariantIdentifier.h"
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#include "../constants/EntityIdentifiers.h"
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VCMI_LIB_NAMESPACE_BEGIN
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enum class ComponentType : int8_t
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{
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NONE = -1,
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PRIM_SKILL,
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SEC_SKILL,
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RESOURCE,
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RESOURCE_PER_DAY,
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CREATURE,
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ARTIFACT,
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SPELL_SCROLL,
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MANA,
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EXPERIENCE,
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LEVEL,
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SPELL,
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MORALE,
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LUCK,
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BUILDING,
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HERO_PORTRAIT,
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FLAG
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};
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using ComponentSubType = VariantIdentifier<PrimarySkill, SecondarySkill, GameResID, CreatureID, ArtifactID, SpellID, BuildingTypeUniqueID, HeroTypeID, PlayerColor>;
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struct Component
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{
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ComponentType type = ComponentType::NONE;
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ComponentSubType subType;
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std::optional<int32_t> value; // + give; - take
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template <typename Handler> void serialize(Handler &h)
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{
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h & type;
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h & subType;
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h & value;
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}
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Component() = default;
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template<typename Numeric, std::enable_if_t<std::is_arithmetic_v<Numeric>, bool> = true>
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Component(ComponentType type, Numeric value)
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: type(type)
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, value(value)
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{
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}
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template<typename IdentifierType, std::enable_if_t<std::is_base_of_v<IdentifierBase, IdentifierType>, bool> = true>
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Component(ComponentType type, IdentifierType subType)
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: type(type)
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, subType(subType)
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{
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}
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Component(ComponentType type, ComponentSubType subType, int32_t value)
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: type(type)
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, subType(subType)
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, value(value)
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{
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}
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};
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VCMI_LIB_NAMESPACE_END
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