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vcmi/lib/networkPacks/StackLocation.h
Ivan Savenko 0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00

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882 B
C++

/*
* StackLocation.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../ConstTransitivePtr.h"
#include "../GameConstants.h"
VCMI_LIB_NAMESPACE_BEGIN
class CArmedInstance;
class CStackInstance;
struct StackLocation
{
ConstTransitivePtr<CArmedInstance> army;
SlotID slot;
StackLocation() = default;
StackLocation(const CArmedInstance * Army, const SlotID & Slot)
: army(const_cast<CArmedInstance *>(Army)) //we are allowed here to const cast -> change will go through one of our packages... do not abuse!
, slot(Slot)
{
}
DLL_LINKAGE const CStackInstance * getStack();
template <typename Handler> void serialize(Handler & h)
{
h & army;
h & slot;
}
};
VCMI_LIB_NAMESPACE_END