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487b5cfaf6
Added back siege weapon for arrow towers like before the change. Teleports uses now same name as in HotA
186 lines
2.9 KiB
JSON
186 lines
2.9 KiB
JSON
{
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// Several unused in H3 creatures
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// TODO: better way to disable them
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"unused122" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 122
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},
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"unused124" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 124
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},
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"unused126" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 126
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},
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"unused128" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 128
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},
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"catapult" :
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{
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"special" : true,
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"index": 145,
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"level": 0,
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"faction": "neutral",
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"doubleWide" : true,
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"shots" : 24,
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"abilities" :
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{
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"siegeWeapon" :
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{
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"type" : "SIEGE_WEAPON"
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},
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"shooter" :
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{
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"type" : "SHOOTER"
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},
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"siegeMachine" :
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{
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"type" : "CATAPULT",
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"subtype" : "spell.catapultShot"
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}
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},
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"graphics" :
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{
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"animation": "SMCATA.DEF",
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"missile" :
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{
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"projectile": "SMCATX.DEF"
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}
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},
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"sound" :
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{
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"killed": "CATAKILL.wav",
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"shoot": "CATASHOT.wav",
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"wince": "CATAWNCE.wav"
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}
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},
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"ballista" :
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{
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"special" : true,
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"index": 146,
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"level": 0,
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"faction": "neutral",
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"doubleWide" : true,
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"shots" : 24,
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"abilities" :
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{
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"siegeWeapon" :
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{
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"type" : "SIEGE_WEAPON"
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},
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"shooter" :
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{
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"type" : "SHOOTER"
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}
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},
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"graphics" :
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{
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"animation": "SMBAL.DEF",
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"missile" :
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{
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"projectile": "SMBALX.DEF"
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}
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},
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"sound" :
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{
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"killed": "BALLKILL.wav",
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"shoot": "BALLSHOT.wav",
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"wince": "BALLWNCE.wav"
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}
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},
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"firstAidTent" :
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{
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"special" : true,
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"index": 147,
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"level": 0,
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"faction": "neutral",
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"doubleWide" : true,
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"abilities":
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{
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"siegeWeapon" :
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{
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"type" : "SIEGE_WEAPON"
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},
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"heals" :
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{
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"type" : "HEALER" ,
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"subtype" : "spell.firstAid"
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}
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},
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"graphics" :
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{
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"animation": "SMTENT.DEF"
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},
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"sound" :
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{
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"killed": "FAIDKILL.wav",
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"wince": "FAIDWNCE.wav"
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}
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},
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"ammoCart" :
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{
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"special" : true,
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"index": 148,
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"level": 0,
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"faction": "neutral",
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"abilities":
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{
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"siegeWeapon" :
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{
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"type" : "SIEGE_WEAPON"
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},
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"inactive" :
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{
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"type" : "NOT_ACTIVE"
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}
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},
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"graphics" :
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{
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"animation": "SMCART.DEF"
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},
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"sound" :
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{
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"killed": "CARTKILL.wav",
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"wince": "CARTWNCE.wav"
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}
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},
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"arrowTower" :
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{
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"special" : true,
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"index": 149,
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"level": 0,
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"faction": "neutral",
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"shots" : 99,
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"abilities":
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{
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"siegeWeapon" : { "type" : "SIEGE_WEAPON" },
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"shooter" : { "type" : "SHOOTER" },
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"ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
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"noWallPenalty" : { "type" : "NO_WALL_PENALTY" },
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"noDistancePenalty" : { "type" : "NO_DISTANCE_PENALTY" },
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"noRetalitation" : { "type" : "BLOCKS_RANGED_RETALIATION" },
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"noLuck" : { "type" : "NO_LUCK" }
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},
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"graphics" :
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{
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"animation": "CLCBOW.DEF" // needed to pass validation, never used
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},
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"sound": {}
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}
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}
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