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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/*
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* api/Faction.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Faction.h"
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#include "Registry.h"
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#include "../LuaStack.h"
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#include "../LuaCallWrapper.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace scripting
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{
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namespace api
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{
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VCMI_REGISTER_CORE_SCRIPT_API(FactionProxy, "Faction");
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const std::vector<FactionProxy::CustomRegType> FactionProxy::REGISTER_CUSTOM =
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{
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{"getIconIndex", LuaMethodWrapper<Faction, decltype(&Entity::getIconIndex), &Entity::getIconIndex>::invoke, false},
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{"getIndex", LuaMethodWrapper<Faction, decltype(&Entity::getIndex), &Entity::getIndex>::invoke, false},
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{"getJsonKey", LuaMethodWrapper<Faction, decltype(&Entity::getJsonKey), &Entity::getJsonKey>::invoke, false},
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{"getName", LuaMethodWrapper<Faction, decltype(&Entity::getNameTranslated), &Entity::getNameTranslated>::invoke, false},
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{"hasTown", LuaMethodWrapper<Faction, decltype(&Faction::hasTown), &Faction::hasTown>::invoke, false},
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};
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}
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}
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VCMI_LIB_NAMESPACE_END
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