mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
42 lines
824 B
C++
42 lines
824 B
C++
/*
|
|
* api/netpacks/BattleStackMoved.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "PackForClient.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
namespace scripting
|
|
{
|
|
namespace api
|
|
{
|
|
namespace netpacks
|
|
{
|
|
|
|
class BattleStackMovedProxy : public SharedWrapper<BattleStackMoved, BattleStackMovedProxy>
|
|
{
|
|
public:
|
|
using Wrapper = SharedWrapper<BattleStackMoved, BattleStackMovedProxy>;
|
|
|
|
static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
|
|
|
|
static int addTileToMove(lua_State * L);
|
|
static int setUnitId(lua_State * L);
|
|
static int setDistance(lua_State * L);
|
|
static int setTeleporting(lua_State * L);
|
|
};
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|