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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/client/adventureMap
2023-05-09 13:10:33 +03:00
..
AdventureMapShortcuts.cpp Implemented disabling of buttons based on condition 2023-05-09 13:10:33 +03:00
AdventureMapShortcuts.h Implemented disabling of buttons based on condition 2023-05-09 13:10:33 +03:00
CAdventureMapInterface.cpp Implemented user-selectable UI scaling mode 2023-05-09 13:10:33 +03:00
CAdventureMapInterface.h Support for changing resolution without game restart 2023-05-09 13:10:33 +03:00
CAdventureMapWidget.cpp Implemented disabling of buttons based on condition 2023-05-09 13:10:33 +03:00
CAdventureMapWidget.h Implemented disabling of buttons based on condition 2023-05-09 13:10:33 +03:00
CAdventureOptions.cpp Implemented disabling of buttons based on condition 2023-05-09 13:10:33 +03:00
CAdventureOptions.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CInfoBar.cpp Added API for owned towns access 2023-04-20 22:04:24 +03:00
CInfoBar.h InfoBar: disable scrollbar 2023-04-07 20:50:47 +03:00
CInGameConsole.cpp Initial part of dynamically-sized adventure map: 2023-05-09 13:10:33 +03:00
CInGameConsole.h Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
CList.cpp Initial part of dynamically-sized adventure map: 2023-05-09 13:10:33 +03:00
CList.h Initial part of dynamically-sized adventure map: 2023-05-09 13:10:33 +03:00
CMinimap.cpp Fixed remaining regressions 2023-04-20 22:19:10 +03:00
CMinimap.h Further refactoring to cleanup code of advmap and locplint 2023-04-20 22:04:24 +03:00
CResDataBar.cpp Initial part of dynamically-sized adventure map: 2023-05-09 13:10:33 +03:00
CResDataBar.h Fixed visibility of corner gems 2023-05-09 13:10:33 +03:00
MapAudioPlayer.cpp int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
MapAudioPlayer.h Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00