.. |
AbsoluteLevelConditionTest.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
AbsoluteSpellConditionTest.cpp
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Fix client & server compilation
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2023-10-22 16:54:48 +03:00 |
BonusConditionTest.cpp
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Fix client & server compilation
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2023-10-22 16:54:48 +03:00 |
CreatureConditionTest.cpp
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tests: fix modhandler assert
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2023-04-27 20:59:55 +03:00 |
ElementalConditionTest.cpp
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Fix client & server compilation
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2023-10-22 16:54:48 +03:00 |
HealthValueConditionTest.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
ImmunityNegationConditionTest.cpp
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Implement missing functions, fixes linking errors
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2023-10-22 16:54:56 +03:00 |
NormalLevelConditionTest.cpp
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tests: test nonMagical effects
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2023-05-05 18:57:40 +03:00 |
NormalSpellConditionTest.cpp
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Fix client & server compilation
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2023-10-22 16:54:48 +03:00 |
ReceptiveFeatureConditionTest.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
ResistanceConditionTest.cpp
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tests: add ResistanceCondition test
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2023-05-05 18:57:40 +03:00 |
SpellEffectConditionTest.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
TargetConditionItemFixture.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
TargetConditionItemFixture.h
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vcmi: spell resistance rework
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2023-08-23 17:52:16 +03:00 |