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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
Michał W. Urbańczyk 7a9e323297 * fixed 8 hero limit to check only for wandering heroes (not garrisoned)
* srand at the beginning of handleConnection
2009-04-09 15:05:20 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * morale/luck support in battles 2009-02-05 09:49:45 +00:00
CondSh.h break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
Connection.cpp gcc compilation fixed 2009-03-15 22:57:04 +00:00
Connection.h REMOVED FILES: CPatgFinder.h/cpp 2009-03-19 14:17:19 +00:00
HeroBonus.h * resting in town with mage guild will replenih all the mana points 2009-04-03 22:34:31 +00:00
IGameCallback.cpp Improved tooltips. 2009-03-14 17:19:53 +00:00
IGameCallback.h * massive spells go via one SetStackEffect 2009-03-21 16:03:07 +00:00
Interprocess.h Really fixed the evil bug. 2009-01-30 22:23:13 +00:00
Makefile.am not working - for testing porpose only! 2009-03-14 23:49:36 +00:00
NetPacks.h * resting in town with mage guild will replenih all the mana points 2009-04-03 22:34:31 +00:00
NetPacksLib.cpp * resting in town with mage guild will replenih all the mana points 2009-04-03 22:34:31 +00:00
RegisterTypes.cpp * battle settings will be remembered between battles 2009-03-28 18:46:20 +00:00
RegisterTypes.h some 'retarded' fixes for compatibility (lib only) 2009-03-14 18:19:07 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * fixed 8 hero limit to check only for wandering heroes (not garrisoned) 2009-04-09 15:05:20 +00:00
VCMI_Lib.h * moved graphics from CAbilityHandler to Graphics 2009-02-06 14:15:45 +00:00
VCMI_lib.vcproj * fixed crash when there was no sabegames in Games/ subfolder 2009-03-11 23:25:59 +00:00