aclocal /m4
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
AI
* minor bugfixes
2009-04-07 17:51:50 +00:00
client
Common changes (ours):
2009-04-04 19:26:41 +00:00
config
* probably fixed #8 from 0.7b forum
2009-02-20 13:06:20 +00:00
hch
* fixed mana limit info in the hero window
2009-04-08 19:55:50 +00:00
lib
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
2009-04-09 15:05:20 +00:00
scripts/lua /objects
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
server
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
2009-04-09 15:05:20 +00:00
aclocal.m4
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
2009-01-31 02:36:44 +00:00
AdventureMapButton.cpp
* it's possible to revisit object under hero by pressing Space
2009-03-26 23:05:40 +00:00
AdventureMapButton.h
* fixed crash when there was no hero available to hire for some player
2009-02-09 16:18:48 +00:00
AI_Base.h
unified guardians names
2008-12-26 01:46:53 +00:00
AUTHORS
* fixed crashbug on savegame choice when no savegames were available
2009-01-24 22:17:49 +00:00
bootstrap.sh
fixed build scripts (credist goes to scoruppa)
2009-03-14 18:16:23 +00:00
CAdvmapInterface.cpp
* basic in-game console
2009-04-03 15:55:26 +00:00
CAdvmapInterface.h
* resting in town with mage guild will replenih all the mana points
2009-04-03 22:34:31 +00:00
CBattleInterface.cpp
* minor bugfixes
2009-04-07 17:51:50 +00:00
CBattleInterface.h
* basic in-game console
2009-04-03 15:55:26 +00:00
CCallback.cpp
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
2009-04-09 15:05:20 +00:00
CCallback.h
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
2009-04-09 15:05:20 +00:00
CCastleInterface.cpp
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
2009-04-09 15:05:20 +00:00
CCastleInterface.h
* fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
2009-02-11 17:03:30 +00:00
CConsoleHandler.cpp
REMOVED FILES: CPatgFinder.h/cpp
2009-03-19 14:17:19 +00:00
CConsoleHandler.h
unified guardians names
2008-12-26 01:46:53 +00:00
CCursorHandler.cpp
* corrected indentation
2008-12-23 13:59:03 +00:00
CCursorHandler.h
unified guardians names
2008-12-26 01:46:53 +00:00
CGameInfo.cpp
* save/load partially working
2009-01-10 22:08:18 +00:00
CGameInfo.h
REMOVED FILES: CPatgFinder.h/cpp
2009-03-19 14:17:19 +00:00
CGameInterface.cpp
* battle settings will be remembered between battles
2009-03-28 18:46:20 +00:00
CGameInterface.h
* First Aid Tent won't get move
2009-03-31 20:47:53 +00:00
CGameState.cpp
Common changes (ours):
2009-04-04 19:26:41 +00:00
CGameState.h
Common changes (ours):
2009-04-04 19:26:41 +00:00
ChangeLog
Added 0.71 release date to the changelog
2009-04-01 18:38:53 +00:00
CHeroWindow.cpp
* fixed mana limit info in the hero window
2009-04-08 19:55:50 +00:00
CHeroWindow.h
Common changes (ours):
2009-04-04 19:26:41 +00:00
CMessage.cpp
* amounts of units taking actions / being an object of actions won't be shown until action ends
2009-03-28 00:38:48 +00:00
CMessage.h
* it's possible to revisit object under hero by pressing Space
2009-03-26 23:05:40 +00:00
CMT.cpp
Common changes (ours):
2009-04-04 19:26:41 +00:00
config.h.in
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
2009-01-31 02:36:44 +00:00
configure.ac
fixed build scripts (credist goes to scoruppa)
2009-03-14 18:16:23 +00:00
CPlayerInterface.cpp
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
2009-04-09 15:05:20 +00:00
CPlayerInterface.h
* further console improvements
2009-04-05 14:37:14 +00:00
CPreGame.cpp
* amounts of units taking actions / being an object of actions won't be shown until action ends
2009-03-28 00:38:48 +00:00
CPreGame.h
* changed map reading routine in pregame, minor changes for events
2009-02-08 06:42:15 +00:00
CThreadHelper.cpp
Missing files
2008-08-06 13:18:28 +00:00
CThreadHelper.h
unified guardians names
2008-12-26 01:46:53 +00:00
global.h
* resting in town with mage guild will replenih all the mana points
2009-04-03 22:34:31 +00:00
h3m.txt
* right click popups in towns
2008-03-06 18:54:35 +00:00
int3.h
New file for VCMI_Server - NetPacksServer.cpp
2009-03-09 10:37:49 +00:00
license.txt
* license (GPL v2 or later)
2009-01-09 18:38:08 +00:00
Makefile
Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
2008-07-17 07:20:56 +00:00
Makefile.am
fixed build scripts (credist goes to scoruppa)
2009-03-14 18:16:23 +00:00
Makefile.x
Patch from keen: compatibility fixes for Mac OS X
2009-03-24 21:28:17 +00:00
map.cpp
* fixed mana limit info in the hero window
2009-04-08 19:55:50 +00:00
map.h
* fixed crash on saving when some objects havebeen removed
2009-03-21 12:49:58 +00:00
mapHandler.cpp
* improved comment coverage in CPlayerInterface.h and CBattleInterface.h
2009-03-22 16:04:46 +00:00
mapHandler.h
* added missing movement arrows (advmap interface)
2009-02-02 13:05:19 +00:00
NEWS
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
nodrze.h
corrected that missclick! hope so
2008-12-26 01:15:47 +00:00
README
Reverted r731
2009-02-14 14:37:13 +00:00
SDL_Extensions.cpp
* basic in-game console
2009-04-03 15:55:26 +00:00
SDL_Extensions.h
* basic in-game console
2009-04-03 15:55:26 +00:00
SDL_framerate.cpp
* CLodHandler now stories entries in nodrze (much faster searching)
2007-07-17 20:51:49 +00:00
SDL_framerate.h
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
2007-07-15 13:36:04 +00:00
StartInfo.h
* changed map reading routine in pregame, minor changes for events
2009-02-08 06:42:15 +00:00
stdafx.cpp
Na początek.
2007-06-06 16:12:12 +00:00
stdafx.h
unified guardians names
2008-12-26 01:46:53 +00:00
tchar_amigaos4.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
timeHandler.h
unified guardians names
2008-12-26 01:46:53 +00:00
vcmi.workspace
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00