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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib/spells/effects
2023-05-03 18:01:06 +03:00
..
Catapult.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Catapult.h
Clone.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Clone.h
Damage.cpp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Damage.h
DemonSummon.cpp Fix check for Demon Summon targets 2023-04-13 21:17:35 +03:00
DemonSummon.h
Dispel.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Dispel.h
Effect.cpp
Effect.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
Effects.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Effects.h
EffectsFwd.h
Heal.cpp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Heal.h
LocationEffect.cpp
LocationEffect.h
Moat.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Moat.h effects: Moat now includes battlefield bonus 2023-03-31 01:01:25 +03:00
Obstacle.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
Obstacle.h obstacle: remove trigger animation and sound 2023-03-31 01:01:25 +03:00
Registry.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
Registry.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
RemoveObstacle.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
RemoveObstacle.h
Sacrifice.cpp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Sacrifice.h
Summon.cpp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Summon.h
Teleport.cpp Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Teleport.h Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Timed.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Timed.h
UnitEffect.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
UnitEffect.h