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vcmi/AI/VCAI/Pathfinding
DjWarmonger 7ba271edf1
Rotation rebase2 (#912)
* Instead of [x][y][z] coordinates, map will be stored as [z][x][y].
* Nullkiller AI can get it too.
* Use boost::multi_array instead of nested vectors
* In MapHandler too
* Rotate foreach algorithms, too
* VCAI gets rotated, too
2022-09-18 17:39:10 +03:00
..
2020-10-04 02:20:18 -07:00
2022-09-18 17:39:10 +03:00
2022-09-18 17:39:10 +03:00
2020-10-04 02:20:18 -07:00