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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/BattleInterface
2012-04-01 13:40:14 +00:00
..
CBattleAnimations.cpp Fized crash on attacking walls with Cyclop Kings. 2012-04-01 13:40:14 +00:00
CBattleAnimations.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CBattleInterface.cpp Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 2012-03-30 21:36:07 +00:00
CBattleInterface.h Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 2012-03-30 21:36:07 +00:00
CBattleInterfaceClasses.cpp - fixed #793 and #865 2012-02-21 14:08:42 +00:00
CBattleInterfaceClasses.h 1. Fixed #843 2012-02-20 08:19:03 +00:00
CCreatureAnimation.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CCreatureAnimation.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00