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			115 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * BattleProxy.cpp, part of VCMI engine
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|  *
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|  * Authors: listed in file AUTHORS in main folder
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|  *
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|  * License: GNU General Public License v2.0 or later
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|  * Full text of license available in license.txt file, in main folder
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|  *
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|  */
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| #include "StdInc.h"
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| #include "BattleProxy.h"
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| #include "Unit.h"
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| #include "Terrain.h"
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| 
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| ///BattleProxy
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| 
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| BattleProxy::BattleProxy(Subject subject_)
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| 	: subject(subject_)
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| {
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| 	setBattle(this);
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| 	player = subject->getPlayerID();
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| }
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| 
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| BattleProxy::~BattleProxy() = default;
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| 
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| int32_t BattleProxy::getActiveStackID() const
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| {
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| 	auto ret = subject->battleActiveUnit();
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| 	if(ret)
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| 		return ret->unitId();
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| 	else
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| 		return -1;
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| }
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| 
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| TStacks BattleProxy::getStacksIf(TStackFilter predicate) const
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| {
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| 	return subject->battleGetStacksIf(predicate);
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| }
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| 
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| battle::Units BattleProxy::getUnitsIf(battle::UnitFilter predicate) const
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| {
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| 	return subject->battleGetUnitsIf(predicate);
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| }
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| 
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| BattleField BattleProxy::getBattlefieldType() const
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| {
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| 	return subject->battleGetBattlefieldType();
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| }
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| 
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| Terrain BattleProxy::getTerrainType() const
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| {
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| 	return subject->battleTerrainType();
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| }
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| 
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| IBattleInfo::ObstacleCList BattleProxy::getAllObstacles() const
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| {
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| 	return subject->battleGetAllObstacles();
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| }
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| 
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| PlayerColor BattleProxy::getSidePlayer(ui8 side) const
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| {
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| 	return subject->sideToPlayer(side);
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| }
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| 
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| const CArmedInstance * BattleProxy::getSideArmy(ui8 side) const
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| {
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| 	return subject->battleGetArmyObject(side);
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| }
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| 
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| const CGHeroInstance * BattleProxy::getSideHero(ui8 side) const
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| {
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| 	return subject->battleGetFightingHero(side);
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| }
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| 
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| ui8 BattleProxy::getTacticDist() const
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| {
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| 	return subject->battleTacticDist();
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| }
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| 
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| ui8 BattleProxy::getTacticsSide() const
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| {
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| 	return subject->battleGetTacticsSide();
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| }
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| 
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| const CGTownInstance * BattleProxy::getDefendedTown() const
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| {
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| 	return subject->battleGetDefendedTown();
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| }
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| 
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| si8 BattleProxy::getWallState(int partOfWall) const
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| {
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| 	return subject->battleGetWallState(partOfWall);
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| }
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| 
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| EGateState BattleProxy::getGateState() const
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| {
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| 	return subject->battleGetGateState();
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| }
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| 
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| uint32_t BattleProxy::getCastSpells(ui8 side) const
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| {
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| 	return subject->battleCastSpells(side);
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| }
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| 
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| int32_t BattleProxy::getEnchanterCounter(ui8 side) const
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| {
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| 	return subject->battleGetEnchanterCounter(side);
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| }
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| 
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| const IBonusBearer * BattleProxy::asBearer() const
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| {
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| 	return subject->getBattleNode();
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| }
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| 
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