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effects
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vcmi: use SpellSchool identifier instead of enum
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2023-08-23 17:53:09 +03:00 |
AbilityCaster.cpp
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
AbilityCaster.h
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vcmi: rework ProxyCaster
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2023-03-30 14:41:40 +03:00 |
AdventureSpellMechanics.cpp
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
AdventureSpellMechanics.h
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BattleSpellMechanics.cpp
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BattleAI: fast targets optimization
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2023-08-08 20:10:29 +03:00 |
BattleSpellMechanics.h
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BattleAI: fast targets optimization
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2023-08-08 20:10:29 +03:00 |
BonusCaster.cpp
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Renamed MetaString methods to more logical names
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2023-06-20 19:37:27 +03:00 |
BonusCaster.h
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vcmi: rework ProxyCaster
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2023-03-30 14:41:40 +03:00 |
CSpellHandler.cpp
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
CSpellHandler.h
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vcmi: use SpellSchool identifier instead of enum
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2023-08-23 17:53:09 +03:00 |
ExternalCaster.cpp
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Rename outer caster
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2023-04-10 20:56:50 +04:00 |
ExternalCaster.h
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Rename outer caster
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2023-04-10 20:56:50 +04:00 |
ISpellMechanics.cpp
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
ISpellMechanics.h
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
ObstacleCasterProxy.cpp
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
ObstacleCasterProxy.h
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
Problem.cpp
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Moved MetaString to a new file
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2023-06-20 19:37:27 +03:00 |
Problem.h
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Moved MetaString to a new file
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2023-06-20 19:37:27 +03:00 |
ProxyCaster.cpp
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
ProxyCaster.h
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
TargetCondition.cpp
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vcmi: use SpellSchool identifier instead of enum
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2023-08-23 17:53:09 +03:00 |
TargetCondition.h
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TargetCondition: units with 100% MR is immune
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2023-05-05 18:57:40 +03:00 |
ViewSpellInt.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
ViewSpellInt.h
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