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Code
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vcmi
/
lib
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rmg
History
Ivan Savenko
20ede710c2
Merge pull request
#3362
from IvanSavenko/terrain_decorations
...
Terrain decorations level
2023-12-22 23:39:32 +02:00
..
modificators
Missed optimization case
2023-12-21 17:56:21 +01:00
threadpool
spaces -> tabs
2023-12-22 23:22:33 +02:00
CMapGenerator.cpp
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
CMapGenerator.h
…
CMapGenOptions.cpp
Fix unused variable
2023-12-10 09:50:25 +01:00
CMapGenOptions.h
…
CRmgTemplate.cpp
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
CRmgTemplate.h
…
CRmgTemplateStorage.cpp
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
CRmgTemplateStorage.h
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
CZonePlacer.cpp
…
CZonePlacer.h
…
float3.h
…
Functions.cpp
…
Functions.h
…
RmgArea.cpp
Reverted change that seems to cause regression
2023-12-21 17:55:08 +01:00
RmgArea.h
Multiple optimizations to avoid copying and allocating tiles for rmg::Area
2023-12-18 13:52:03 +01:00
RmgMap.cpp
Merge pull request
#3362
from IvanSavenko/terrain_decorations
2023-12-22 23:39:32 +02:00
RmgMap.h
Merge pull request
#3362
from IvanSavenko/terrain_decorations
2023-12-22 23:39:32 +02:00
RmgObject.cpp
Definitive solution for Corpse
2023-12-21 12:29:45 +01:00
RmgObject.h
Definitive solution for Corpse
2023-12-21 12:29:45 +01:00
RmgPath.cpp
Minor optimizations
2023-12-13 22:10:39 +01:00
RmgPath.h
…
TileInfo.cpp
…
TileInfo.h
…
Zone.cpp
Final and perfect treasue nd obstacle density
2023-12-19 09:24:43 +01:00
Zone.h
Extra cache for search area
2023-12-13 22:13:42 +01:00