mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
ff635edc0b
preparation for having client and server in a single process
41 lines
802 B
C++
41 lines
802 B
C++
/*
|
|
* WaterAdopter.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
#include "Zone.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class WaterAdopter: public Modificator
|
|
{
|
|
public:
|
|
MODIFICATOR(WaterAdopter);
|
|
|
|
void process() override;
|
|
void init() override;
|
|
char dump(const int3 &) override;
|
|
|
|
|
|
void setWaterZone(TRmgTemplateZoneId water);
|
|
|
|
rmg::Area getCoastTiles() const;
|
|
|
|
protected:
|
|
void createWater(EWaterContent::EWaterContent waterContent);
|
|
|
|
protected:
|
|
rmg::Area noWaterArea, waterArea;
|
|
TRmgTemplateZoneId waterZoneId;
|
|
std::map<int3, int> distanceMap;
|
|
std::map<int, rmg::Tileset> reverseDistanceMap;
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|