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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/gameState
Ivan Savenko 6153c1b203
Merge pull request #2422 from IvanSavenko/hero_pool_fix
Fix errors about "hero has no army" for defeated heroes
2023-07-28 13:43:50 +03:00
..
CGameState.cpp Fix incorrect sand shore id 2023-07-26 17:12:09 +02:00
CGameState.h Fix hero retreating handling & code cleanup 2023-07-15 19:55:30 +03:00
CGameStateCampaign.cpp Fix granting of building upgrade as bonus 2023-06-26 17:15:59 +03:00
CGameStateCampaign.h Replaced hero crossover logic with one that actually matches H3 2023-06-26 17:15:59 +03:00
EVictoryLossCheckResult.h Fix build 2023-06-26 19:44:38 +03:00
InfoAboutArmy.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
InfoAboutArmy.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
QuestInfo.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
SThievesGuildInfo.h Fix build 2023-06-26 19:44:38 +03:00
TavernHeroesPool.cpp Do not attempt to reset movement for inactive heroes in pool 2023-07-27 15:51:38 +03:00
TavernHeroesPool.h Fix hero retreating handling & code cleanup 2023-07-15 19:55:30 +03:00
TavernSlot.h Implemented preserving hero on retreat on 7th day after end of turn 2023-07-15 19:55:30 +03:00