mirror of
https://github.com/vcmi/vcmi.git
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241 lines
4.4 KiB
C++
241 lines
4.4 KiB
C++
/*
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* CRmgTemplate.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CRmgTemplate.h"
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#include "CRmgTemplateZone.h"
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#include "../mapping/CMap.h"
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CRmgTemplateZoneConnection::CRmgTemplateZoneConnection() : zoneA(nullptr), zoneB(nullptr), guardStrength(0)
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{
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}
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CRmgTemplateZone * CRmgTemplateZoneConnection::getZoneA() const
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{
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return zoneA;
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}
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void CRmgTemplateZoneConnection::setZoneA(CRmgTemplateZone * value)
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{
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zoneA = value;
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}
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CRmgTemplateZone * CRmgTemplateZoneConnection::getZoneB() const
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{
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return zoneB;
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}
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void CRmgTemplateZoneConnection::setZoneB(CRmgTemplateZone * value)
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{
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zoneB = value;
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}
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int CRmgTemplateZoneConnection::getGuardStrength() const
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{
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return guardStrength;
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}
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void CRmgTemplateZoneConnection::setGuardStrength(int value)
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{
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if(value < 0) throw std::runtime_error("Negative value for guard strength not allowed.");
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guardStrength = value;
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}
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CRmgTemplate::CSize::CSize() : width(CMapHeader::MAP_SIZE_MIDDLE), height(CMapHeader::MAP_SIZE_MIDDLE), under(true)
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{
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}
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CRmgTemplate::CSize::CSize(int width, int height, bool under) : under(under)
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{
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setWidth(width);
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setHeight(height);
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}
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int CRmgTemplate::CSize::getWidth() const
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{
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return width;
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}
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void CRmgTemplate::CSize::setWidth(int value)
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{
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if(value <= 0) throw std::runtime_error("Width > 0 failed.");
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width = value;
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}
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int CRmgTemplate::CSize::getHeight() const
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{
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return height;
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}
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void CRmgTemplate::CSize::setHeight(int value)
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{
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if(value <= 0) throw std::runtime_error("Height > 0 failed.");
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height = value;
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}
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bool CRmgTemplate::CSize::getUnder() const
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{
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return under;
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}
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void CRmgTemplate::CSize::setUnder(bool value)
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{
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under = value;
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}
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bool CRmgTemplate::CSize::operator<=(const CSize & value) const
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{
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if(width < value.width && height < value.height)
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{
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return true;
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}
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else if(width == value.width && height == value.height)
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{
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return under ? value.under : true;
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}
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else
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{
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return false;
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}
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}
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bool CRmgTemplate::CSize::operator>=(const CSize & value) const
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{
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if(width > value.width && height > value.height)
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{
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return true;
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}
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else if(width == value.width && height == value.height)
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{
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return under ? true : !value.under;
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}
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else
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{
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return false;
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}
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}
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CRmgTemplate::CRmgTemplate()
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{
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}
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CRmgTemplate::~CRmgTemplate()
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{
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for (auto & pair : zones) delete pair.second;
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}
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const std::string & CRmgTemplate::getName() const
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{
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return name;
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}
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void CRmgTemplate::setName(const std::string & value)
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{
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name = value;
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}
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const CRmgTemplate::CSize & CRmgTemplate::getMinSize() const
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{
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return minSize;
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}
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void CRmgTemplate::setMinSize(const CSize & value)
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{
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minSize = value;
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}
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const CRmgTemplate::CSize & CRmgTemplate::getMaxSize() const
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{
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return maxSize;
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}
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void CRmgTemplate::setMaxSize(const CSize & value)
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{
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maxSize = value;
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}
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const CRmgTemplate::CPlayerCountRange & CRmgTemplate::getPlayers() const
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{
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return players;
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}
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void CRmgTemplate::setPlayers(const CPlayerCountRange & value)
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{
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players = value;
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}
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const CRmgTemplate::CPlayerCountRange & CRmgTemplate::getCpuPlayers() const
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{
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return cpuPlayers;
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}
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void CRmgTemplate::setCpuPlayers(const CPlayerCountRange & value)
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{
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cpuPlayers = value;
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}
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const std::map<TRmgTemplateZoneId, CRmgTemplateZone *> & CRmgTemplate::getZones() const
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{
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return zones;
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}
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void CRmgTemplate::setZones(const std::map<TRmgTemplateZoneId, CRmgTemplateZone *> & value)
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{
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zones = value;
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}
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const std::list<CRmgTemplateZoneConnection> & CRmgTemplate::getConnections() const
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{
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return connections;
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}
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void CRmgTemplate::setConnections(const std::list<CRmgTemplateZoneConnection> & value)
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{
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connections = value;
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}
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void CRmgTemplate::validate() const
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{
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//TODO add some validation checks, throw on failure
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}
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void CRmgTemplate::CPlayerCountRange::addRange(int lower, int upper)
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{
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range.push_back(std::make_pair(lower, upper));
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}
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void CRmgTemplate::CPlayerCountRange::addNumber(int value)
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{
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range.push_back(std::make_pair(value, value));
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}
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bool CRmgTemplate::CPlayerCountRange::isInRange(int count) const
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{
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for(const auto & pair : range)
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{
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if(count >= pair.first && count <= pair.second) return true;
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}
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return false;
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}
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std::set<int> CRmgTemplate::CPlayerCountRange::getNumbers() const
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{
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std::set<int> numbers;
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for(const auto & pair : range)
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{
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for(int i = pair.first; i <= pair.second; ++i) numbers.insert(i);
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}
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return numbers;
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}
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