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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
2009-05-07 04:52:40 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CondSh.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
Connection.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
Connection.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
HeroBonus.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
IGameCallback.cpp * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 2009-04-16 00:28:54 +00:00
IGameCallback.h * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 2009-04-16 00:28:54 +00:00
Interprocess.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
Makefile.am * next ubuntux's patch 2009-04-19 15:01:33 +00:00
Makefile.in Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
NetPacks.h Sound patch from Ubuntux #2 2009-04-22 18:48:56 +00:00
NetPacksLib.cpp * new spell (disrupting ray) 2009-04-21 17:32:43 +00:00
RegisterTypes.cpp * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 2009-04-16 00:28:54 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
VCMI_Lib.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
VCMI_lib.vcproj Sound patch from Ubuntux #2 2009-04-22 18:48:56 +00:00