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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2009-05-07 04:45:59 +00:00
..
vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CBitmapHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CBitmapHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CConfigHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CConfigHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CCreatureAnimation.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CCreatureAnimation.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
Client.cpp * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 2009-04-16 00:28:54 +00:00
Client.h * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 2009-04-16 00:28:54 +00:00
CSpellWindow.cpp * support for new hero bonuses (BLOCK_MORALE, SECONDARY_SKILL_PREMY (archery), AIR_SPELL_DMG_PREMY, EARTH_SPELL_DMG_PREMY, FIRE_SPELL_DMG_PREMY, WATER_SPELL_DMG_PREMY, BLOCK_SPELLS_ABOVE_LEVEL, SPELL_IMMUNITY, BLOCK_MORALE, FIRE_SPELLS, AIR_SPELLS, WATER_SPELLS, EARTH_SPELLS, SPELL, SPELLS_OF_LEVEL). It means that following artifacts are now supported: 2009-05-03 16:14:16 +00:00
CSpellWindow.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
FunctionList.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
Graphics.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
Graphics.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
Makefile.am Autoconf rework. 2009-05-07 04:45:59 +00:00
NetPacksClient.cpp * refactoring 2009-05-01 14:37:25 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.vcproj Sound patch from Ubuntux #11: Add music infrastruture + some musics in various places 2009-04-30 23:25:17 +00:00