mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
44 lines
806 B
C++
44 lines
806 B
C++
/*
|
|
* GameResumed.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
|
|
#include "GameResumed.h"
|
|
|
|
#include <vcmi/events/EventBus.h>
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
namespace events
|
|
{
|
|
|
|
SubscriptionRegistry<GameResumed> * GameResumed::getRegistry()
|
|
{
|
|
static std::unique_ptr<SubscriptionRegistry<GameResumed>> Instance = std::make_unique<SubscriptionRegistry<GameResumed>>();
|
|
return Instance.get();
|
|
}
|
|
|
|
void GameResumed::defaultExecute(const EventBus * bus)
|
|
{
|
|
CGameResumed event;
|
|
bus->executeEvent(event);
|
|
}
|
|
|
|
CGameResumed::CGameResumed() = default;
|
|
|
|
bool CGameResumed::isEnabled() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|