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832e56e005
- Added EShortcut enumeration that contains all in-game shortcuts - CIntObject::keyPressed now receive values from hotkey enumeration - On keypress, SDL key code will be translated to shortcut ID - Removed access to SDL key codes from most of engine |
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CCampaignScreen.cpp | ||
CCampaignScreen.h | ||
CMainMenu.cpp | ||
CMainMenu.h | ||
CPrologEpilogVideo.cpp | ||
CPrologEpilogVideo.h | ||
CreditsScreen.cpp | ||
CreditsScreen.h |