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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/gui
Ivan Savenko 83440f1149 A bit more text-related work:
- credits screen will use multi-line label instead of hackish usage of text box
- campaign intro movie player now plays voiced intro
- minor fixes to last commit
2013-08-29 16:41:14 +00:00
..
CCursorHandler.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCursorHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CGuiHandler.cpp hopefully fixes #1397. Still too much magic in this code :( 2013-08-09 17:37:41 +00:00
CGuiHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CIntObject.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
CIntObject.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CIntObjectClasses.cpp A bit more text-related work: 2013-08-29 16:41:14 +00:00
CIntObjectClasses.h A bit more text-related work: 2013-08-29 16:41:14 +00:00
Fonts.cpp Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
Fonts.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
SDL_Extensions.cpp Visual 2012 compile fixes. 2013-07-07 08:27:27 +00:00
SDL_Extensions.h Visual 2012 compile fixes. 2013-07-07 08:27:27 +00:00
SDL_Pixels.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00