1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/battle/SiegeInfo.h
Ivan Savenko 0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00

34 lines
690 B
C++

/*
* SiegeInfo.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../GameConstants.h"
VCMI_LIB_NAMESPACE_BEGIN
//only for use in BattleInfo
struct DLL_LINKAGE SiegeInfo
{
std::map<EWallPart, EWallState> wallState;
EGateState gateState;
SiegeInfo();
// return EWallState decreased by value of damage points
static EWallState applyDamage(EWallState state, unsigned int value);
template <typename Handler> void serialize(Handler &h)
{
h & wallState;
h & gateState;
}
};
VCMI_LIB_NAMESPACE_END