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83ffbdff2b
Fixed that army loss was taken into account both for the path and the target-object. In certain cases, like a hero defending a town, this could lead to armyloss being twice as high as it should be. |
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.. | ||
Analyzers | ||
Behaviors | ||
Engine | ||
Goals | ||
Helpers | ||
Markers | ||
Pathfinding | ||
AIGateway.cpp | ||
AIGateway.h | ||
AIUtility.cpp | ||
AIUtility.h | ||
CMakeLists.txt | ||
main.cpp | ||
pforeach.h | ||
StdInc.cpp | ||
StdInc.h |