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vcmi/client/CSndHandler.h
Michał W. Urbańczyk a8a437ccb0 Don't behave so dramatically when Heroes3-cd2.snd is missing.
Fixed a few typos in buildings.json.
2011-08-26 22:52:02 +00:00

89 lines
2.0 KiB
C++

#ifndef __CSNDHANDLER_H__
#define __CSNDHANDLER_H__
#include <vector>
#include <iosfwd>
#include <map>
#include <SDL_stdinc.h>
/*
* CSndHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
namespace boost
{
namespace iostreams
{
class mapped_file_source;
}
}
struct MemberFile
{
std::ifstream * ifs;
int length;
};
// sound entry structure in catalog
struct soundEntry
{
char filename[40];
Uint32 offset; /* little endian */
Uint32 size; /* little endian */
};
// video entry structure in catalog
struct videoEntry
{
char filename[40];
Uint32 offset; /* little endian */
};
class CMediaHandler
{
protected:
struct Entry
{
std::string name;
unsigned int size;
unsigned int offset;
const char *data;
};
std::vector<boost::iostreams::mapped_file_source *> mfiles;
boost::iostreams::mapped_file_source *add_file(std::string fname, bool important = true); //if not important, then we don't print warning when the file is missing
public:
std::vector<Entry> entries;
std::map<std::string, int> fimap; // map of file and index
~CMediaHandler(); //d-tor
void extract(std::string srcfile, std::string dstfile, bool caseSens=true); //saves selected file
const char * extract (std::string srcfile, int & size); //return selecte file data, NULL if file doesn't exist
void extract(int index, std::string dstfile); //saves selected file
MemberFile getFile(std::string name);//nie testowane - sprawdzic
const char * extract (int index, int & size); //return selecte file - NIE TESTOWANE
};
class CSndHandler: public CMediaHandler
{
public:
void add_file(std::string fname, bool important = true); //if not important, then we don't print warning when the file is missing
};
class CVidHandler: public CMediaHandler
{
public:
void add_file(std::string fname);
};
#endif // __CSNDHANDLER_H__