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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/Nullkiller/Engine
Xilmi 84571f1ae8 Update PriorityEvaluator.cpp
Just killing stuff even if there is no apparent reason now also is considered for the mere purpose of gaining XP.
This also helps the non-cheating AI to keep attacking enemies when they can't see anything worth exploring behind them.
2024-11-26 15:39:35 +01:00
..
AIMemory.cpp deeper decoupling 2023-04-30 17:13:07 +04:00
AIMemory.h NKAI: namespace 2022-10-04 08:40:14 +03:00
DeepDecomposer.cpp NKAI: allow multiple tasks to be executed from one calculation 2024-04-14 16:46:05 +03:00
DeepDecomposer.h NKAI: allow multiple tasks to be executed from one calculation 2024-04-14 16:46:05 +03:00
FuzzyEngines.cpp Converted all h3 banks to rewardable, remove most of hardcoded checks 2024-09-12 12:11:18 +00:00
FuzzyEngines.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
FuzzyHelper.cpp Merge remote-tracking branch 'upstream/develop' into develop 2024-09-12 14:54:39 +02:00
FuzzyHelper.h Converted all h3 banks to rewardable, remove most of hardcoded checks 2024-09-12 12:11:18 +00:00
Nullkiller.cpp Update Nullkiller.cpp 2024-09-29 02:01:09 +02:00
Nullkiller.h Update Nullkiller.h 2024-09-29 01:15:53 +02:00
PriorityEvaluator.cpp Update PriorityEvaluator.cpp 2024-11-26 15:39:35 +01:00
PriorityEvaluator.h Upgrade priority 2024-10-31 00:42:33 +01:00
Settings.cpp AI-variant without fuzzy-logic 2024-07-07 22:44:52 +02:00
Settings.h AI-variant without fuzzy-logic 2024-07-07 22:44:52 +02:00