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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-10 00:43:59 +02:00
vcmi/AI/Nullkiller
Xilmi 84571f1ae8 Update PriorityEvaluator.cpp
Just killing stuff even if there is no apparent reason now also is considered for the mere purpose of gaining XP.
This also helps the non-cheating AI to keep attacking enemies when they can't see anything worth exploring behind them.
2024-11-26 15:39:35 +01:00
..
Analyzers Merge remote-tracking branch 'upstream/develop' into develop 2024-11-07 14:35:13 +01:00
Behaviors Update GatherArmyBehavior.cpp 2024-11-26 15:15:08 +01:00
Engine Update PriorityEvaluator.cpp 2024-11-26 15:39:35 +01:00
Goals Garrisoning behavior improvement 2024-10-20 15:49:23 +02:00
Helpers Merge pull request #4313 from vcmi/nkai-whirlpool 2024-07-24 00:03:11 +03:00
Markers NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
Pathfinding Merge remote-tracking branch 'upstream/develop' into develop 2024-11-07 14:35:13 +01:00
AIGateway.cpp Extend AI garrison troop removal logic to all RoE campaigns to emulate 2024-11-17 17:38:54 +00:00
AIGateway.h IMarket suggestions 2024-08-20 18:49:48 +03:00
AIUtility.cpp Merge remote-tracking branch 'upstream/develop' into develop 2024-11-07 14:35:13 +01:00
AIUtility.h Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
CMakeLists.txt TBB is now a dependency of lib. Implemented multithreaded xBRZ scale 2024-08-17 15:25:26 +00:00
main.cpp Reduced usage of global variables - removed or made const / constexpr 2024-02-12 13:49:45 +02:00
pforeach.h NKAI: fix headless and compilation 2024-03-24 13:16:46 +02:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00