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8724181a0f
Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY. All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY, and all previous bonuses of subtype 1 is covered by NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly. |
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.. | ||
battles | ||
processors | ||
queries | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CMakeLists.txt | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
LobbyNetPackVisitors.h | ||
NetPacksLobbyServer.cpp | ||
NetPacksServer.cpp | ||
ServerNetPackVisitors.h | ||
ServerSpellCastEnvironment.cpp | ||
ServerSpellCastEnvironment.h | ||
StdInc.cpp | ||
StdInc.h | ||
TurnTimerHandler.cpp | ||
TurnTimerHandler.h | ||
VCMI_server.cbp | ||
VCMI_server.vcxproj |