1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/hch/CObjectHandler.cpp
mateuszb 87b3459d14 * resolving #28
* minor changes and improvements
2007-10-07 16:01:53 +00:00

45 lines
1.6 KiB
C++

#include "stdafx.h"
#include "CObjectHandler.h"
#include "../CGameInfo.h"
#include "CGeneralTextHandler.h"
#include "CLodHandler.h"
#include "CAmbarCendamo.h"
void CObjectHandler::loadObjects()
{
int ID=0;
std::string buf = CGameInfo::mainObj->bitmaph->getTextFile("OBJNAMES.TXT");
int it=0;
while (it<buf.length()-1)
{
CObject nobj;
CGeneralTextHandler::loadToIt(nobj.name,buf,it,3);
if(nobj.name.size() && (nobj.name[nobj.name.size()-1]==(char)10 || nobj.name[nobj.name.size()-1]==(char)13 || nobj.name[nobj.name.size()-1]==(char)9))
nobj.name = nobj.name.substr(0, nobj.name.size()-1);
objects.push_back(nobj);
}
}
bool CObjectInstance::operator <(const CObjectInstance &cmp) const
{
if(CGI->ac->map.defy[this->defNumber].printPriority==1 && CGI->ac->map.defy[cmp.defNumber].printPriority==0)
return true;
if(CGI->ac->map.defy[cmp.defNumber].printPriority==1 && CGI->ac->map.defy[this->defNumber].printPriority==0)
return false;
if(this->pos.y<cmp.pos.y)
return true;
if(this->pos.y>cmp.pos.y)
return false;
if(CGI->ac->map.defy[this->defNumber].isOnDefList && !(CGI->ac->map.defy[cmp.defNumber].isOnDefList))
return true;
if(CGI->ac->map.defy[cmp.defNumber].isOnDefList && !(CGI->ac->map.defy[this->defNumber].isOnDefList))
return false;
if(!CGI->ac->map.defy[this->defNumber].isVisitable() && CGI->ac->map.defy[cmp.defNumber].isVisitable())
return true;
if(!CGI->ac->map.defy[cmp.defNumber].isVisitable() && CGI->ac->map.defy[this->defNumber].isVisitable())
return false;
if(this->pos.x<cmp.pos.x)
return true;
return false;
}