config
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small bugfix, move of one file
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2007-09-17 17:36:20 +00:00 |
defSorter
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Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
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2007-06-24 12:40:50 +00:00 |
hch
|
* resolving #28
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2007-10-07 16:01:53 +00:00 |
CAdvmapInterface.cpp
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* resolving #28
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2007-10-07 16:01:53 +00:00 |
CAdvmapInterface.h
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* added #14
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2007-10-07 14:51:09 +00:00 |
CCallback.cpp
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* fixed #29, #27 and #26
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2007-10-05 20:38:14 +00:00 |
CCallback.h
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Now hero movement should be working.
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2007-10-05 18:16:22 +00:00 |
CConsoleHandler.cpp
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Now hero movement should be working.
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2007-10-05 18:16:22 +00:00 |
CConsoleHandler.h
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* a lot of improvements
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2007-09-30 16:16:00 +00:00 |
CCursorHandler.cpp
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CCursorHandler.h
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* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
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2007-08-21 13:48:18 +00:00 |
CGameInfo.cpp
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Nagłówek.
|
2007-06-09 21:52:23 +00:00 |
CGameInfo.h
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small bugfix, move of one file
|
2007-09-17 17:36:20 +00:00 |
CGameInterface.cpp
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* fixed #29, #27 and #26
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2007-10-05 20:38:14 +00:00 |
CGameInterface.h
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* a lot of improvements
|
2007-09-30 16:16:00 +00:00 |
CGameState.h
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* a lot of improvements
|
2007-09-30 16:16:00 +00:00 |
CMessage.cpp
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CMessage.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CMT.cpp
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* resolving #28
|
2007-10-07 16:01:53 +00:00 |
CPathfinder.cpp
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* fixed #29, #27 and #26
|
2007-10-05 20:38:14 +00:00 |
CPathfinder.h
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Now hero movement should be working.
|
2007-10-05 18:16:22 +00:00 |
CPreGame.cpp
|
* a lot of improvements
|
2007-09-30 16:16:00 +00:00 |
CPreGame.h
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* resource bar
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2007-09-16 17:21:23 +00:00 |
CScreenHandler.cpp
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* upgrades in moveHero function
|
2007-08-30 10:11:53 +00:00 |
CScreenHandler.h
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* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
|
2007-08-21 13:48:18 +00:00 |
DefSorter.exe
|
Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
|
2007-06-24 12:40:50 +00:00 |
global.h
|
* a lot of improvements
|
2007-09-30 16:16:00 +00:00 |
h3m.txt
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* improved minimap
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2007-08-27 14:15:03 +00:00 |
int3.h
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* partially written hero moving
|
2007-08-29 12:18:31 +00:00 |
manisfest VCMI.txt
|
Przerobiona wersja manisfestu.
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2007-06-02 23:15:09 +00:00 |
map.cpp
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* improved minimap
|
2007-08-27 14:15:03 +00:00 |
map.h
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* upgrades in moveHero function
|
2007-08-30 10:11:53 +00:00 |
mapHandler.cpp
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* resolving #28
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2007-10-07 16:01:53 +00:00 |
mapHandler.h
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* resolving #23 with adding it to callback
|
2007-10-05 18:10:33 +00:00 |
nodrze.h
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* new files (TownHandler) - add them to your project
|
2007-07-23 12:13:33 +00:00 |
Projekt.dia
|
blokowanie bohaterów, projekt w Dia
|
2007-06-02 13:18:50 +00:00 |
SDL_Extensions.cpp
|
* resolving #28
|
2007-10-07 16:01:53 +00:00 |
SDL_Extensions.h
|
* resolving #28
|
2007-10-07 16:01:53 +00:00 |
SDL_framerate.cpp
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* CLodHandler now stories entries in nodrze (much faster searching)
|
2007-07-17 20:51:49 +00:00 |
SDL_framerate.h
|
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
|
2007-07-15 13:36:04 +00:00 |
SDL_rotozoom.cpp
|
Na początek.
|
2007-06-06 16:12:12 +00:00 |
SDL_rotozoom.h
|
egzek do spr + poprawka
|
2007-06-06 18:55:26 +00:00 |
StartInfo.h
|
* resource bar
|
2007-09-16 17:21:23 +00:00 |
stdafx.cpp
|
Na początek.
|
2007-06-06 16:12:12 +00:00 |
stdafx.h
|
* some stuff with pathfinding (some functions need to be written, maybe someone help me?)
|
2007-08-12 17:48:05 +00:00 |
timeHandler.h
|
drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów
|
2007-06-26 12:38:58 +00:00 |