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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/gui
2015-12-02 21:39:53 +02:00
..
CAnimation.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CAnimation.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CCursorHandler.cpp SDL1 wipe, part 2. Untested. 2015-06-21 01:59:31 +03:00
CCursorHandler.h centralize cursor drawing 2014-07-03 15:10:01 +04:00
CGuiHandler.cpp gui: Fix in parameter for scroll events 2015-08-22 12:40:14 -04:00
CGuiHandler.h More smooth fps counter 2015-06-23 01:08:25 +03:00
CIntObject.cpp cleanup 2015-02-15 01:46:47 +03:00
CIntObject.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
Fonts.cpp Fixed rendering of bitmap fonts shadow 2014-08-07 19:53:07 +03:00
Fonts.h Unicode support. 2013-10-25 21:45:14 +00:00
Geometries.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
Geometries.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
SDL_Compat.h SDL1 wipe, part 4. Codebase cleanup finished. Untested. 2015-06-21 01:59:32 +03:00
SDL_Extensions.cpp SDL1 wipe, part 4. Codebase cleanup finished. Untested. 2015-06-21 01:59:32 +03:00
SDL_Extensions.h Move STRONG_INLINE define into Global.h 2015-11-22 07:14:52 +03:00
SDL_Pixels.h SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00