.. |
BattleActionsController.cpp
|
Renamed BattleControlPanel -> BattleWindow
|
2022-12-21 17:06:47 +02:00 |
BattleActionsController.h
|
Applied suggestions from review
|
2022-12-13 13:58:16 +02:00 |
BattleAnimationClasses.cpp
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
BattleAnimationClasses.h
|
Implemented teleportation animation effect
|
2022-12-18 18:26:43 +02:00 |
BattleConstants.h
|
All battle effects are now fully client sided
|
2022-12-17 17:35:15 +02:00 |
BattleEffectsController.cpp
|
Renamed BattleControlPanel -> BattleWindow
|
2022-12-21 17:06:47 +02:00 |
BattleEffectsController.h
|
All battle effects are now fully client sided
|
2022-12-17 17:35:15 +02:00 |
BattleFieldController.cpp
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
BattleFieldController.h
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
BattleInterface.cpp
|
Fix UI on battle start if hero has tactics
|
2022-12-21 20:01:50 +02:00 |
BattleInterface.h
|
Renamed BattleControlPanel -> BattleWindow
|
2022-12-21 17:06:47 +02:00 |
BattleInterfaceClasses.cpp
|
Fix battle shutdown
|
2022-12-21 18:04:19 +02:00 |
BattleInterfaceClasses.h
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
BattleObstacleController.cpp
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
BattleObstacleController.h
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
BattleProjectileController.cpp
|
Implemented Bloodlust & Petrification effect
|
2022-12-15 23:24:03 +02:00 |
BattleProjectileController.h
|
Implemented Bloodlust & Petrification effect
|
2022-12-15 23:24:03 +02:00 |
BattleRenderer.cpp
|
Renamed BattleControlPanel -> BattleWindow
|
2022-12-21 17:06:47 +02:00 |
BattleRenderer.h
|
Multiple fixes & improvements to animation ordering
|
2022-12-13 21:31:49 +02:00 |
BattleSiegeController.cpp
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
BattleSiegeController.h
|
Applied suggestions from review
|
2022-12-13 13:58:16 +02:00 |
BattleStacksController.cpp
|
Fix dragon breath & fire shield
|
2022-12-21 18:04:54 +02:00 |
BattleStacksController.h
|
Implemented teleportation animation effect
|
2022-12-18 18:26:43 +02:00 |
BattleWindow.cpp
|
Fix battle shutdown
|
2022-12-21 18:04:19 +02:00 |
BattleWindow.h
|
Fix battle shutdown
|
2022-12-21 18:04:19 +02:00 |
CreatureAnimation.cpp
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |
CreatureAnimation.h
|
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2022-12-21 17:02:53 +02:00 |