..
vcmi_client
AdventureMapButton.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
AdventureMapButton.h
- New animation system:
2010-10-18 15:08:59 +00:00
CAdvmapInterface.cpp
- fix for #32 (b)
2010-08-29 23:12:34 +00:00
CAdvmapInterface.h
Support for 16bpp displays. Possible optimizations.
2010-08-05 11:02:18 +00:00
CBattleInterface.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
CBattleInterface.h
* fixed #519
2010-07-15 17:13:17 +00:00
CBitmapHandler.cpp
- LodHandler now will ignore file extensions.
2010-08-28 15:10:37 +00:00
CBitmapHandler.h
* minor changes
2010-08-17 14:58:13 +00:00
CCastleInterface.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
CCastleInterface.h
- LodHandler now will ignore file extensions.
2010-08-28 15:10:37 +00:00
CConfigHandler.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
CConfigHandler.h
* partially done support for resolutions smaller than 800x600 by screen scrolling
2010-08-23 15:16:40 +00:00
CCreatureAnimation.cpp
Creature animations in 16 bpp.
2010-08-12 05:22:48 +00:00
CCreatureAnimation.h
* minor changes
2010-08-17 14:58:13 +00:00
CCursorHandler.cpp
* partially done support for resolutions smaller than 800x600 by screen scrolling
2010-08-23 15:16:40 +00:00
CCursorHandler.h
CGameInfo.cpp
* small refactoring
2010-08-16 09:54:09 +00:00
CGameInfo.h
* refactoring of map handler and minor changes
2010-08-16 13:51:31 +00:00
CHeroWindow.cpp
- LodHandler now will ignore file extensions.
2010-08-28 15:10:37 +00:00
CHeroWindow.h
Fixed #15 , #224 , #370 , #516
2010-07-13 05:25:40 +00:00
CKingdomInterface.cpp
Artifacts will now be handled by pointers.
2010-10-03 07:07:53 +00:00
CKingdomInterface.h
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
2010-07-22 00:32:45 +00:00
Client.cpp
Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though.
2010-10-03 17:52:11 +00:00
Client.h
Fixes for artifact system - instances are serialized and synchronized. However, still some serializer issue prevents Scroll from working.
2010-10-09 18:38:32 +00:00
CMessage.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
CMessage.h
Fixed #543 and #547 . Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
2010-07-26 15:37:58 +00:00
CMT.cpp
* partial implementation of hero crossover
2010-08-28 14:52:20 +00:00
CPlayerInterface.cpp
Chenges (networking for PG, minor fixes)
2010-09-03 18:42:54 +00:00
CPlayerInterface.h
Changes towards campaign support.
2010-08-20 13:34:39 +00:00
CPreGame.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
CPreGame.h
* minor improvements for campaigns
2010-09-04 14:49:15 +00:00
CSpellWindow.cpp
-rewrote GarrisonInt with use of object capturing
2010-08-27 16:20:35 +00:00
CSpellWindow.h
* Town portal implemented
2010-08-04 13:41:01 +00:00
DPIaware.manifest
FontBase.h
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
2010-07-06 02:10:26 +00:00
FunctionList.h
Graphics.cpp
- town events implemented
2010-08-18 14:24:30 +00:00
Graphics.h
* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).
2010-08-19 15:24:32 +00:00
GUIBase.cpp
* a bit better screen scrolling for small resolutions
2010-08-26 15:33:55 +00:00
GUIBase.h
-rewrote GarrisonInt with use of object capturing
2010-08-27 16:20:35 +00:00
GUIClasses.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
GUIClasses.h
Fixed #617
2010-08-29 09:00:59 +00:00
Makefile.am
- New animation system:
2010-10-18 15:08:59 +00:00
Makefile.in
- New animation system:
2010-10-18 15:08:59 +00:00
mapHandler.cpp
* a bit better screen scrolling for small resolutions
2010-08-26 15:33:55 +00:00
mapHandler.h
* a bit better screen scrolling for small resolutions
2010-08-26 15:33:55 +00:00
NetPacksClient.cpp
Moved battle effects to bonus system. May be buggy.
2010-08-30 18:06:17 +00:00
resource.h
SDL_Extensions.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
SDL_Extensions.h
* minor fixes for screen scrolling
2010-08-23 16:13:30 +00:00
SDL_framerate.cpp
SDL_framerate.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcproj
Compile fix + minor changes.
2010-08-17 15:16:08 +00:00
vcmi.ico