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7a66c1bf2b
* VCAI set as default adventure AI * several adjustments in GUI (hourglass during AI turn), minor changes
23 lines
417 B
C++
23 lines
417 B
C++
#include "StdInc.h"
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#include "VCAI.h"
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#ifdef __GNUC__
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#define strcpy_s(a, b, c) strncpy(a, c, b)
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#endif
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const char *g_cszAiName = "VCAI";
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extern "C" DLL_EXPORT int GetGlobalAiVersion()
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{
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return AI_INTERFACE_VER;
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}
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extern "C" DLL_EXPORT void GetAiName(char* name)
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{
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strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
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}
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extern "C" DLL_EXPORT CGlobalAI* GetNewAI()
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{
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return new VCAI();
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} |