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vcmi/AI/VCAI
Michał W. Urbańczyk 8bb4abb75a * VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal
* an assertion failing when quest object cannot find its targeted monster ("crash early" policy), related to #1076
2012-09-28 16:20:18 +00:00
..
CMakeLists.txt Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake 2012-07-15 16:05:41 +00:00
Fuzzy.cpp - removed lib headers from PCH 2012-09-06 10:39:48 +00:00
Fuzzy.h Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. 2012-06-30 23:48:40 +00:00
main.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
Makefile.am - makefiles for fuzzylite (#911) 2012-03-12 20:11:46 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h - removed lib headers from PCH 2012-09-06 10:39:48 +00:00
VCAI.cbp [c::b] tweak PCH options 2012-09-16 09:12:15 +00:00
VCAI.cpp * VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal 2012-09-28 16:20:18 +00:00
VCAI.h - removed lib headers from PCH 2012-09-06 10:39:48 +00:00
VCAI.vcxproj Changes around FuzzyLite library based on patch by q4a. 2012-03-06 16:28:32 +00:00