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battle
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Fix: Siege crashes when creature on the archer's tower is not a shooter
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2021-01-17 15:02:58 +03:00 |
gui
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Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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2020-10-05 16:28:28 -07:00 |
icons
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lobby
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Feature: Mods system improvement, Part III. Bunusing buildings customization.
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2021-01-14 01:02:13 +03:00 |
mainmenu
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
widgets
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Fix: Morale bonus should be shown correctly
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2020-11-11 22:43:40 +03:00 |
windows
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Mod system improvement: Patch 2
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2020-10-25 01:04:34 +03:00 |
CBitmapHandler.cpp
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Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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2020-10-05 16:28:28 -07:00 |
CBitmapHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CGameInfo.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CGameInfo.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
Client.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
Client.h
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CMakeLists.txt
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CMake more transitive
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2019-03-28 16:56:51 +03:00 |
CMessage.cpp
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Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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2020-10-05 16:28:28 -07:00 |
CMessage.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CMT.cpp
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Mod system improvement Part I : Fix content losing after deserialization
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2020-10-10 00:31:23 +03:00 |
CMT.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMusicHandler.cpp
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Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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2020-10-05 16:28:28 -07:00 |
CMusicHandler.h
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Code style: remove void from constructors without arguments
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2018-01-13 11:51:47 +03:00 |
CPlayerInterface.cpp
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Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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2020-10-05 16:28:28 -07:00 |
CPlayerInterface.h
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Fix no player interface swap on being attacked
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2019-05-04 10:07:52 +03:00 |
CreatureCostBox.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CreatureCostBox.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CServerHandler.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CServerHandler.h
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Add proper thread synchronization for campaigns
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2019-03-30 00:28:33 +01:00 |
CVideoHandler.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CVideoHandler.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
DPIaware.manifest
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Graphics.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
Graphics.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
mapHandler.cpp
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Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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2020-10-05 16:28:28 -07:00 |
mapHandler.h
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
NetPacksClient.cpp
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Allow AI to be aware of invisible heroes deletion
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2018-11-02 16:35:25 +01:00 |
NetPacksLobbyClient.cpp
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Remove empty branch from LobbyClientConnected::applyOnLobbyScreen (#507)
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2018-10-30 04:59:02 +03:00 |
resource.h
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SDLMain.h
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SDLMain.m
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SDLRWwrapper.cpp
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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[C::B] Switched to boost shared linkage
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2019-05-30 20:55:40 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
VCMI_client.vcxproj.filters
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
vcmi.ico
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