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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/battle
2024-01-14 17:14:36 +02:00
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BattleActionsController.cpp Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
BattleActionsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAnimationClasses.cpp Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
BattleAnimationClasses.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleEffectsController.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleEffectsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleFieldController.cpp fix spell hover 2024-01-07 18:12:17 +01:00
BattleFieldController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleInterface.cpp Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
BattleInterface.h round_counter 2023-12-23 19:57:19 +01:00
BattleInterfaceClasses.cpp make queue interactable 2024-01-07 16:38:37 +01:00
BattleInterfaceClasses.h make queue interactable 2024-01-07 16:38:37 +01:00
BattleObstacleController.cpp #2977 - fix obstackle path deserialization 2023-10-29 16:07:00 +02:00
BattleObstacleController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleProjectileController.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleProjectileController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleSiegeController.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleSiegeController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleStacksController.cpp Extra fix: fix amount position in battle creature labels 2024-01-07 21:45:39 +01:00
BattleStacksController.h implement spells 2023-12-23 14:51:26 +01:00
BattleWindow.cpp Merge pull request #3366 from Laserlicht/battle_informations 2023-12-28 12:39:26 +02:00
BattleWindow.h Merge pull request #3366 from Laserlicht/battle_informations 2023-12-28 12:39:26 +02:00
CreatureAnimation.cpp Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
CreatureAnimation.h Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00