.. |
artifact.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
battlefield.json
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
bonus.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
creature.json
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Removed unused value from creature config
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2023-01-28 13:56:51 +02:00 |
faction.json
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Native terrain is now required for faction, opt-out with value "none"
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2023-01-17 22:59:14 +02:00 |
hero.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
heroClass.json
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- Implemented "mapObject" entry for hero classes
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2014-06-16 19:27:26 +03:00 |
mapHeader.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
mod.json
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Added translation support for mods. VCMI translations are now in mod.
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2023-01-25 12:33:54 +02:00 |
object.json
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All objects will register single name per object type
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2023-01-26 23:32:55 +02:00 |
objectTemplate.json
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fix bug: valid json will failed when object template contains zIndex (#698)
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2021-07-18 10:44:44 +03:00 |
objectType.json
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All objects will register single name per object type
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2023-01-26 23:32:55 +02:00 |
obstacle.json
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#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
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2022-11-04 00:06:15 +02:00 |
river.json
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Added schemas for rivers & roads, updated terrain schema
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2023-01-10 00:01:35 +02:00 |
road.json
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Added schemas for rivers & roads, updated terrain schema
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2023-01-10 00:01:35 +02:00 |
script.json
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
settings.json
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Merge branch 'develop' into settings-rework
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2023-02-02 11:55:13 +01:00 |
skill.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
spell.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
template.json
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Rmg water support (#751)
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2022-06-11 18:40:24 +03:00 |
terrain.json
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Merge with vcmi/develop
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2023-01-17 23:02:25 +02:00 |
townBuilding.json
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Feature: Mods system improvement, Part III. Bunusing buildings customization.
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2021-01-14 01:02:13 +03:00 |
townSiege.json
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Updated schema
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2022-11-29 15:14:10 +02:00 |
townStructure.json
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More string ID's for buildings:
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2013-12-04 10:36:39 +00:00 |