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settings
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Add game pause
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2023-10-08 16:03:57 +02:00 |
CCastleInterface.cpp
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Merge pull request #3057 from Laserlicht/rw_hero
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2023-10-20 01:42:06 +02:00 |
CCastleInterface.h
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Merge pull request #3057 from Laserlicht/rw_hero
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2023-10-20 01:42:06 +02:00 |
CCreatureWindow.cpp
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2023-09-15 13:59:02 +03:00 |
CCreatureWindow.h
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2023-09-15 13:59:02 +03:00 |
CHeroBackpackWindow.cpp
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Fixed move checks. Backpack buttons.
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2023-09-19 13:31:59 +03:00 |
CHeroBackpackWindow.h
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Support for different backpack capacities
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2023-09-04 20:59:24 +03:00 |
CHeroOverview.cpp
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added probabilities
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2023-09-17 23:01:18 +02:00 |
CHeroOverview.h
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added probabilities
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2023-09-17 23:01:18 +02:00 |
CHeroWindow.cpp
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
CHeroWindow.h
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Refactoring of CGarrisonInt
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2023-07-21 15:47:42 +03:00 |
CKingdomInterface.cpp
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name opens town itself
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2023-10-15 00:41:17 +02:00 |
CKingdomInterface.h
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name opens town itself
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2023-10-15 00:41:17 +02:00 |
CMapOverview.cpp
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fix crash with custom campaign preview
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2023-10-11 11:23:38 +02:00 |
CMapOverview.h
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code review
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2023-10-01 17:35:56 +02:00 |
CMessage.cpp
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move function; optional; json static
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2023-09-15 15:27:26 +02:00 |
CMessage.h
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move function; optional; json static
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2023-09-15 15:27:26 +02:00 |
CPuzzleWindow.cpp
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Fix regressions
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2023-09-04 18:22:34 +03:00 |
CPuzzleWindow.h
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CQuestLog.cpp
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Fix review comments
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2023-10-12 13:30:01 +02:00 |
CQuestLog.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CreaturePurchaseCard.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CreaturePurchaseCard.h
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CSpellWindow.cpp
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code review
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2023-09-25 16:34:36 +02:00 |
CSpellWindow.h
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code review
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2023-09-25 16:34:36 +02:00 |
CTradeWindow.cpp
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
CTradeWindow.h
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Add game pause
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2023-10-08 16:03:57 +02:00 |
CWindowObject.cpp
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
CWindowObject.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
GUIClasses.cpp
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docs
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2023-10-15 12:28:13 +02:00 |
GUIClasses.h
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Add game pause
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2023-10-08 16:03:57 +02:00 |
InfoWindows.cpp
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Display object description only on right-click
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2023-10-19 14:36:11 +03:00 |
InfoWindows.h
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Add game pause
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2023-10-08 16:03:57 +02:00 |
QuickRecruitmentWindow.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
QuickRecruitmentWindow.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |