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vcmi/client/gui
Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it
That wouldn't be as big issue if problem affected few files, but it everywhere in codebase.
Fixed it everywhere since in most files that is the only code with wrong indentation.
2016-03-12 04:46:21 +03:00
..
CAnimation.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CAnimation.h alignment & makefile fix 2016-01-29 16:08:44 +01:00
CCursorHandler.cpp SDL1 wipe, part 2. Untested. 2015-06-21 01:59:31 +03:00
CCursorHandler.h
CGuiHandler.cpp gui: Fix in parameter for scroll events 2015-08-22 12:40:14 -04:00
CGuiHandler.h More smooth fps counter 2015-06-23 01:08:25 +03:00
CIntObject.cpp cleanup 2015-02-15 01:46:47 +03:00
CIntObject.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
Fonts.cpp Fixed rendering of bitmap fonts shadow 2014-08-07 19:53:07 +03:00
Fonts.h
Geometries.cpp
Geometries.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
SDL_Compat.h SDL1 wipe, part 4. Codebase cleanup finished. Untested. 2015-06-21 01:59:32 +03:00
SDL_Extensions.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
SDL_Extensions.h Move STRONG_INLINE define into Global.h 2015-11-22 07:14:52 +03:00
SDL_Pixels.h SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00